There's an auto-attack mode that pretty much has the game playing itself, at least when it comes to smashing mobs and killing smaller foes. The touchscreen controls are a bit funny at first (using a smartphone screen as an analog stick takes some getting used to) but movement is crisp and tight, and combat is satisfying. Animations are very fluid and engaging, the combat feels explosive, and you feel like you're playing an MMO that's slightly compromised for mobile devices. Connectivity was great (although we were playing in a controlled environment) and I didn't notice any lag. The graphics are superlative and I'm still impressed Nexon was able to jam such a colorful and exotic world into a smartphone. It has all the major trimmings of an MMO: an intensely strategic and tactical skill system built around adequate rotations and synergies with other classes, an incredible array of loot all waiting to be grinded out, lots of quests and explorable locations filled with enemies, bosses, and random creatures, and a variety of activities from high-level raids to smaller dungeons. She's a smooth mayhem-inducing lightbringer who can dish out tons of damage while also healing her allies in battle.Ĭombat is fluidly designed, skills are a blast, and there's an absolutely huge amount of customization to be made. I played as a Valkyrie from the Holy Darkhaan Empire, and was absolutely blown away by the versatility. I actually enjoyed my time with A圎 and was surprised a mobile game could feel and look that good.
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It's the type of experience that's fun and flashy at first, but its massively layered dynamics point to a heavily-monetized experience in many ways, A圎 feels like an engagement simulator that's confusing as much as it is fun. There's so many moving parts that I wondered just how much time had been put into the game.Ī圎: Alliance vs Empire is an interesting mobile game. There's so many spinning plates Nexon Red has to juggle all at once, and they're always finding more to add.Īlliance x Empire has all the trimmings of a meticulously-planned game: there's an absolute sea of layered mechanics to keep players busy for months on end, all of which are carefully pieced together like a jigsaw puzzle. The hardships go double for MMORPGs, and compound even further for a mobile-based MMO. The two regions have radically different gaming tastes, with Asia favoring more grindy microtransaction-style games and the West enjoying more action and flashy visuals. It's a true never-ending MMO.īringing a strong Asian mobile game to West offers tons of unique challenges.
Animations are buttery-smooth, and there's always tons of enemies to battle or objectives to complete. Honestly, I'm extremely impressed with the visuals and A圎 looks like a console-quality game with flashy visuals and on-screen chaos. What makes A圎 so unique is how it looks and feels.